The original idea behind the Java training was to introduce some of the practicalities faced when developing software using the Java Platform. As such, the original book focused on developing software using the Java Platform and not so much on the tools or the practical side of things. In revising the text, I decided to shift the focus somewhat to a new direction, the tools that a Java Developer should have in his / her toolbox. It has often been said that the right tools for the job can make the job a lot easier. This is even more so when one considers the practice of developing software. When one uses the right tools, suddenly the task at hand becomes easier and quicker to accomplish creating a marked improvement in productivity. This training, therefore, focuses on the practical aspects of developing in Java specifically looking at common tasks and at the tools that make accomplishing these tasks easier and faster.
BENEFITS OF WORKSHOP
Authorized Certification to all participants.
Assistance to students by Industry Experts.
Learn Java programming from scratch for absolute beginners
Easily create G.U.I applications and multithread programs
Receive an unparalleled education with personal one-
Can easily use this experience to develop good B.Tech/ M.Tech projects.
Kits and study materials designed by Professionals.
Assistance in projects from Technoledge team.
Programming language Types and Paradigms.
Computer Programming Hierarchy.
How Computer Architecture Affects a Language?
Why Java ?
Flavors of Java.
Java Designing Goal.
Role of Java Programmer in Industry.
Features of Java Language.
JVM –The heart of Java
Java’s Magic Bytecode
The Java Environment
Java Program Development
Java Source File Structure
Basic Language Elements
Lexical Tokens, Identifiers
Keywords, Literals, Comments
Primitive Datatypes, Operators
Object Oriented Programming
Object & Object reference.
Object Life time & Garbage Collection.
Creating and Operating Objects.
Constructor & initialization code block.
Access Control, Modifiers, methods
Nested , Inner Class &Anonymous Classes
Abstract Class & Interfaces
Defining Methods, Argument Passing Mechanism
Method Overloading, Recursion.
Dealing with Static Members. Finalize() Method.
Native Method. Use of “this “ reference.
Use of Modifiers with Classes & Methods.
Design of Accessors and Mutator Methods
Cloning Objects, shallow and deep cloning
Generic Class Types
Extending Classes and Inheritance
Use and Benefits of Inheritance in OOP
Types of Inheritance in Java
Inheriting Data Members and Methods
Role of Constructors in inheritance
Overriding Super Class Methods.
Use of “super”.
Polymorphism in inheritance.
Type Compatibility and Conversion
Organizing Classes and Interfaces in Packages.
Package as Access Protection
CLASSPATH Setting for Packages.
Making JAR Files for Library Packages
Import and Static Import
Naming Convention For Packages
The Idea behind Exception
Exceptions & Errors
Types of Exception
Control Flow In Exceptions
JVM reaction to Exceptions
Use of try, catch, finally, throw, throws in Exception Handling.
Checked and Un-
Array & String
Defining an Array
Initializing & Accessing Array
Multi –Dimensional Array
Operation on String
Mutable & Immutable String
Using Collection Bases Loop for String
Tokenizing a String
Creating Strings using StringBuffer
Needs of Multi-
Inter Communication of Threads
Critical Factor in Thread -
Applet & Application
Parameters to Applet
Embedding Applets in Web page.
Applet Security Policies
A Collection of Useful Classes
Utility Methods for Arrays
Observable and Observer Objects
Date & Times
Input/Output Operation in Java(java.io Package)
Streams and the new I/O Capabilities
The Classes for Input and Output
The Standard Streams
Working with File Object
File I/O Basics
Reading and Writing to Files
Buffer and Buffer Management
Read/Write Operations with File Channel
Designing Graphical User Interfaces in Java
Components and Containers
Basics of Components
Adding a Menu to Window
Extending GUI Features Using Swing Components
Java Utilities (java.util Package)
The Collection Framework :
Collections of Objects
Use of ArrayList & Vector
The Delegation Model of Event Handling
Adapter Classes as Helper Classes in Event Handling
Anonymous Inner classes a Short –cut to Event Handling
Avoiding Deadlocks in GUI Code
Event Types & Classes
Networking Classes and Interfaces
Developing Networking Applications in Java
Database Programming using JDBC
Introduction to JDBC
JDBC Drivers & Architecture
CURD operation Using JDBC
Connecting to non-
Introduction to Email Technical Internals
Understanding of POP and SMTP framework
Complete understanding the email API
Mass mailer Application development
Introduction to J2EE
Java Server Technologies
Web Application Basics.
Architecture and challenges of Web Application.
Introduction to servlet
Servlet life cycle
Developing and Deploying Servlets
Exploring Deployment Descriptor (web.xml).
Handling Request and Response
Initializing a Servlet
Session Tracking & Management
Dealing with cookies
Accessing Web Context
Passing INIT and CONTEXT Parameter
Sharing information using scope object
Controlling concurrent access
Filtering Request and Response
Java Server Pages:
Basic JSP Architecture
Life Cycle of JSP (Translation, compilation)
JSP Tags and Expressions
Role of JSP in MVC-
JSP with Database
JSP Implicit Objects
JSP Expression Language (EL)
Using Custom Tag
JSP with Java Bean
RMI (Remote Method Invocation)
Example demonstrating RMI
Enterprise JAVA Beans
Enterprise Bean overview
Types of enterprise beans
Advantages of enterprise beans
The Life Cycles of Enterprise Beans
Working with Session Beans
Statefull vs. Stateless Session Beans
Working with Entity Beans
Message Driven Beans
JNDI (Java Naming and Directory Interface)
Using JNDI in J2EE applications
Tutorials User Manual
1x Text Book
REQUIREMENTS FROM THE COLLEGE
6. Internet Connection for Laptop (Without Proxy if possible)
o Computer Engineering students of any semester and any branch.
o Education Faculty & Staff in C.S.E department and advance computing.
o Diploma Students from CSE can attend the workshop.
o Students of B.C.A and M.C.A branch can attend.
o Entrepreneurs, Senior Managers and cloud solution providers can also attend.
Understand fundamentals of programming such as variables, conditional and iterative execution, methods.
Be aware of the important topics and principles of software development.
Have the ability to write a computer program to solve specified problems.
Be able to use the Java SDK environment to create, debug and run simple Java programs.
Implement Interfaces in Java application
Access internal properties of a class using reflection.
Apply Exception Handling mechanism in Java application.
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